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To use this module from other Lua modules, first load the module.
To use this module from other Lua modules, first load the module.


<source lang="lua">
<syntaxhighlight lang="lua">
local mClickableButton2 = require('Module:Clickable button 2')
local mClickableButton2 = require('Module:Clickable button 2')
</source>
</syntaxhighlight>


You can then generate a button using the luaMain function.
You can then generate a button using the luaMain function.


<source lang="lua">
<syntaxhighlight lang="lua">
mClickableButton2.luaMain(args)
mClickableButton2.luaMain(args)
</source>
</syntaxhighlight>


The <var>args</var> variable should be a table containing the arguments to pass to the module. To see the different arguments that can be specified and how they affect the module output, please refer to the {{tl|clickable button 2}} template documentation.
The <var>args</var> variable should be a table containing the arguments to pass to the module. To see the different arguments that can be specified and how they affect the module output, please refer to the {{tl|clickable button 2}} template documentation.

Aktuelle Version vom 10. April 2022, 06:23 Uhr

This module implements the {{clickable button 2}} template.

Usage from wikitext

To use this template from wikitext, you should normally use the {{clickable button 2}} template. However, it can also be used with the syntax {{#invoke:Clickable button 2|main|args}}. Please see the template page for a list of available parameters.

Usage from Lua modules

To use this module from other Lua modules, first load the module.

local mClickableButton2 = require('Module:Clickable button 2')

You can then generate a button using the luaMain function.

mClickableButton2.luaMain(args)

The args variable should be a table containing the arguments to pass to the module. To see the different arguments that can be specified and how they affect the module output, please refer to the {{clickable button 2}} template documentation.